Credits
Prompts sent to AI GAME BUILDER use credits. Failed prompts also use credits. Editing by hand uses no credits. This page explains this principle and how to get the same result with fewer prompts. Check amounts and plans on the pricing page.
Pending Pricing page URL, where to see remaining credits, and what the AI panel shows when credits run out
What uses credits and what doesn't
| Action | Credits |
|---|---|
| A prompt sent from the AI panel that is processed to completion | Used |
| A prompt sent from the AI panel that fails | Used |
| Continuing a task, fix prompts, prompts that only ask for an explanation | Used. These are all AI prompts |
| Changing values in the ENTITY panel, adding and removing components, moving entities | Not used |
| Answering an AI question card | Used. The answer is sent as an AI prompt Pending Verify on screen |
| Editing scripts in the code editor | Not used |
| Running the game with ▶ Launch | Not used |
How many credits one prompt uses: Pending after the billing unit is finalized. The time a prompt took varied widely with the size of the task. Making the first game took 6 to 10 minutes, and prompts that only asked for an explanation took 40 seconds to 1 minute.
How to save prompts
Here is what we observed in tests for each approach. These tests didn't compare the approaches against each other by number of prompts.
| Approach | What we observed |
|---|---|
| Make changes by hand when you know the exact value | Changing the ball's top speed by hand meant editing a single field. Asking the AI to do the same costs a prompt, and in some cases it changed things we didn't ask for |
| If you don't know where a value is, ask the AI once, then change it by hand | When we asked where it was and added "Don't change anything," the AI named the entity and field in about 1 minute (tested once). After that, changing the value any number of times costs no prompts |
| Send several defects in one prompt as a numbered list | In 2 cases, a prompt listing 3 defects fixed all 3 at once. In 2 of 4 such prompts, one more prompt to continue was needed |
| Ask the AI to continue unfinished work rather than starting over | In all 3 runs where we asked the AI to continue, it finished the remaining work. One continue prompt took 6 to 10 minutes |
Failed prompts also use credits, so repeating a prompt that isn't improving with the same wording only uses up credits without results. What to write in a prompt is covered in Principles for writing prompts.
When you run out of credits
Pending To be written once the behavior when credits run out (whether manual editing and Launch still work, what the AI panel shows) and how to top up credits are decided